global class StrategyTraceNode {
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global Integer inputCount;
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global List<String> messages;
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global String nodeName;
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global Long nodeTime;
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global String nodeType;
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global Integer outputCount;
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global List<String> outputs;
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global Long totalTime;
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global StrategyTraceNode() { }
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global Object clone() { }
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global Boolean equals(Object obj) { }
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global Double getBuildVersion() { }
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global Integer hashCode() { }
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global String toString() { }
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}
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